Hiển thị các bài đăng có nhãn Some Fantastic Place. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Some Fantastic Place. Hiển thị tất cả bài đăng
1. "I'm Like Your Biggest Fan Ever"



A change of pace then. For I've only just started to collect together my digests, comics and notes for a piece on "Runaways", which won't even be posted for weeks to come, and already I'm wondering which of the book's writers had the best grasp on the title's underlying metaphor, and to what degree the traditions of anime are relevant to the representation of what's still pretty much a mainstream Marvel title, and whether the three volumes of "Runaways" considered in sequence are best characterised by continuity or change, and if so to what degree, and so on, and so on, and on and on and on. And it's then that I realise that I'm not reading comic books this morning so much as skimming them while thinking about how best to write about them, and that surely means that I've lost a little bit of perspective, to say the very least.



After all, if you're only skimming a comic, you've got no right to even think about discussing it, not at all.





A change of pace then, indeed. For it's easy to get caught up in not wanting to repeat yourself when blogging, while the thought of repeating what others have said is as abhorrent as it is sadly unavoidable. And then there's the thought of those good and kind folks who will even turn up and read a piece over here every once in a while, and how I'd like to try to ensure that it's worth their time to pop over, and then there's also how I haven't forgotten that I started blogging in the first place to try to learn how to write a little better, and all of that, with all of a lot more, all conspires until the wood and the trees start to shift position with each other, and I forget to remember that a blog about comic books is fundamentally a blog about reading comics books, and about how much fun that so often is.



And so, like a late-Victorian traveller to the tropics reaching for the whiskey and quinine at the first worrying signs of a temperature and the shakes, I open up the archives here and cut'n'paste the introduction to the "Some Fantastic Place" pieces which get run here every once in a while, because I know it's time to take a step back and start remembering what I loved so about comic books in the very first place;



"It's really tough working out how good a comic is. So this time, let's not bother. Let's take a more relaxed and emotional path to evaluation. Let's do away with all pretense at intellectual analysis and abandon all critical thought, fanboy indignation and continuity cop-ness. Let's just start looking for good things. Little good things, perhaps, just tiny nuggets of fun. Imaginative single panels, witty snatches of dialogue, unexpectedly appropriate sound effects. All the things we would have noticed and treasured when we had less comic books to indulge in and far more time on our hands."



Because it is still too easy to miss the good things in the comic books we read, and perhaps too easy to feel a little disappointed by anything that doesn't seem almost perfect. Take "Runaways: Dead Wrong" by Terry Moore and Humberto Ramos, for example, a collection of stories which received an often less-than-enthusiastic response when released a few years ago. And yet picking it up now and thumbing through it as the 10.30 news approaches on Radio 4, I can immediately recognise three panels which, in their own modest and unprepossessing way, make me feel very pleased to have come across them again. (*1)



A change of pace, then. Three eye-catching, even heart-tugging, panels from "Runaways: Dead Wrong", for your cogitation and delectation. For the sheer splendid comic-bookness of it all.



*1 - And there's of course more than simply three panels worthy of note in "Dead Wrong". Please don't let me give the impression that there aren't



2. "Ready Or Not .... Here They Come."





There are, if not rules, then clear expectations about how jeopardy should be portrayed in a Marvel Universe superhero book. The overwhelming threat posed by whoever or whatever this month's unbeatable protagonist is should be represented as a stomach-quaking, bowel-thinning, hair-stiffening nemesis. The protagonist will be at worst shown as helpless and hopeless and listlessly prone, while at best "our" side will be tense and crouched in order to best ward off the killing blow. Moustaches may be twirled, vainglorious declarations of final triumph declaimed, and, all in all, the reader should be left in some doubt as to whether next month's issue won't be more concerned with the heroes' funeral than any impossible against-all-odds triumph. But, the above closing panel of "Runaways" volume 3, number 4, refers to none of that tradition at all. Indeed, it's so atypical for a scene of the helpless heroes facing the approach of their irresistible end that at first I didn't recognise it for what it is at all, though what it is is quite beautiful.



There's a sense of resignation, if not weariness, about the Runaways in this panel which at first I couldn't place. Their body-language is neither tense and fearful, or relaxed and complacently confident. Instead, there's a sense of "here we go again", as if they've played this part in so many other and similar dramas that all they can register is that the conclusion of Act Three is here already, and once again too. These are closer to kids in the seconds before they have to dive off the high board in swimming class rather than anything more apocalyptic. In such a way do they fall between a show of aggressive defiance and a collapse into fearful cowering, escaping the traditional superhero's narrow repertoire in such situations. And I do admire this. I admire how Mr Ramos has trusted his readers to know, after 20 and more pages at least of this one issue, that a spaceship full of fearsome aliens is scary enough without even more hyperbole being added to the four-colour-brew.



In fact, the Runaways are themselves the most competent and powerful objects in the scene: they're placed securely front-centre in the panel, standing solidly on what appears in the starlight to be the flattest and most supportive of surfaces. What's more, should things take a turn for the worse, there's plenty of room for them to run towards and right beyond the panel borders at either side of them, so there's no sense of them being hemmed in, while the world around them, with the exception of the twisting spaceship, is quite still and rather beautiful. It's a warm starry night, the Runaways are relaxed in their t-shirts and shorts, the clouds are gently stacked and drifting and hardly claustrophobic in effect, while the surface of the ocean is as flat and waveless as a child's drawing of a perfect holiday. All those elements of the scene which would normally be turned to extremes in order to raise the scene's sense of extreme jeopardy are here as lovely and unthreatening as a picture-postcard.





And, strangely, just as the Runaways seem free of extreme fear, the descending spacecraft of their antagonists carries little weight of intimidation at all. The parabola of its progress appears to describe nothing so much as the unsteady and smoke-accompanied fall of a steampunk prototype that's just as likely to overshoot its target as land nearby. For though having a spacecraft close in on the Runaways from that height should make them seem vulnerable, instead they're placed so securely in the panel that it's the aliens who seem at threat; that's a long way down, the panel seems to be saying, from sky to sea, and this odd little vehicle with its prongs and big circular windows may not make it down in even several pieces. (Having the craft turn back away from the panel's right-hand border only makes it seem slower and less threatening than ever: this is not a flying death machine tearing into the Runaway's future, this is a juddering and slow metal beast that can't even roar along into the next page.) And those beautiful pastel tones which seem to be shimmying plates of colour along the shell of the craft only help to increase the sense of benignness about the whole affair.



The kids are aware and engaged, but not so frightened. The world is peaceful as the summer's night ebbs onwards. The spacecraft turns slowly and with considerable effort across the heavens, but instead of shaking the world with the howl of its approach, it rather kindly illuminates the night with those gentle colours.



Well, there are moments when reality unexpectedly shifts gear and what is self-evidently awful can for a brief moment become beguiling and rather beautiful. Anybody who's been in a minor car accident will recall the moment between recognition and impact, when the mind knows that the worst is on its way and slows down time for any last seconds' flinching and bright ideas that maybe, just maybe, be of some help. And that's what I imagine this panel is about, the moment just before the moment when that front bumper, or rather spaceship, hits their sidedoor, or rather the Runaways, that second when the slowing down of time becomes such a wonder in itself that it temporarily shuts out the internal voice shouting "OH MY GOD!! WATCH OUT!!!"



And instead, the world looks strange, and slow, and rather numbly pretty too.



But then, that's just what I thought when it caught my eye, and it's a thought which never would have occurred to me otherwise. I was so caught by the panel and the unfamiliar take on such a familiar scenario that I felt pleasantly compelled to ask "why?". And so, even knowing that my interpretation is incredibly unlikely to reflect the intentions of Mr Ramos and Mr Moore, or anyone else's interpretation at all, I'll keep it with me. Because I didn't have it before, and now I do.



What did you think?



3. "I Have All I Need Right Here"





It's so often argued that a writer is quite useless without an artist setting their intentions into an appropriate visual form, but I think the above panel might be forwarded to contend that hoary old truism. For if Mr Ramos created a thing of some wonder in the first panel under discussion above, I think that here he found the going rather more difficult. The scene, from "Runaways" 3:6:18, concerns Molly saying goodbye to what she thinks is Karolina, who is facing a lonely, protracted and uncertain exile in space. The scene is simplicity itself, but it's the type of elegant brevity which marks fine comic book writing:



Molly: (Handing over an object to Karolina) "I want to give you a going-away present, but this is all I have on me. I got it from a box of cereal."

Karolina: "A compass?"

Molly: "You might need it to find your way back to us."



Those of an exceptionally cynical level of sophistication might decide that this is nothing but sentimentality, but the book itself is actually more thin on sweet declarations of fond intimacies than you might imagine, and a twist of heart-tugging, and just a twist it is, can be precisely the thing to turn a scene from unaffecting to eye-moistening. Yet, compositionally, the scene has somewhat gotten away from Mr Ramos. He's not solved the problem of the relative heights of Karoline and Molly, and so the figures never seen to be in the same scene at the same time with each other. The reader has to engage with the expression of one and then the other, and the two never seem to be looking at each other at the same moment. Perhaps only in retrospect might it seem that having Karolina kneel down would've solved that problem, would have brought her and Molly together into a shared moment rather than two events running side-by-side. Still, even if the characters appear to a degree disconnected when the scene requires a much greater degree of intimacy, Mr Ramos has movingly focused on Molly's hands to accentuate the loss she's feeling. (Above you can see her clasping Karolina's forearm, and below Molly's interlocking of her fingers with concern is of itself truly touching.)





But even though the art here is but serviceable, though warmhearted, the script, that simple and straight-forward script, carries the day. The post-Bendis conservatism that renders narrative captions and thought balloons taboo has elsewhere done Mr Moore few favours, with such a substantial cast and such a great deal going on to explain, but here discipline is its own reward. The script at this moment, indeed, passes the only test I know to apply to a supposedly sentimental scene in order to judge whether the soap there is just a little too frothy. For, yes, on reflection, I do believe that it all happened exactly as its been shown, and I don't feel that the compass and the little speech was placed there in the text simply to make me feel a little dribbly-eyed. And so, for me, it's not sentimental at all; it's touching.



If I'm ever taken by alien soldiers into outer space, and it could still happen, with little chance of ever coming home, I hope someone thinks just enough of me to gift me a compass. I don't care what Corn Flakes packet it comes from at all, I'd just appreciate the compass.



4. "Did It Work?"





The last of the three panels to discuss here is a deceptively simple one which carries not the slightest trace of human action in it. But it is an example of an apparently by-the-board piece of art which yet makes me want to applaud, though if I hadn't spent some time in my Twenties in the business of graphic design, it might have passed me quite by. For imagine what the panel description for the above might have read like:



Issue 2, panel 4: The Majasdane spacecraft hovers above the Great Wall of China. It's night. A teleport beam can be seen landing on the wall.



Now, I have no idea how you'd respond to that, but I think that I'd have kittens. High-angle shot, low-angle? Artificial light, moonlight? Detail, silhouette? Great Wall Of China!!! The choices for such a simple combination of story-elements are in truth quite complex and intimidating, especially for a minor panel in a relatively unshowy part of the story. To the credit of Mr Ramos, he's decided upon a solution which echoes many of those deduced by Carlos Ezquerra in his work on "2000AD", where the internal and engine lights of the craft illuminate the world around it. Yes, it's a minor panel, but in itself it's elegantly designed, and it's the kind of example of craftsmanship that's far too often ignored in the rush to admire all those fine little lines on all that spandex-covered muscle. I especially enjoyed the way that the bottom of the panel is left entirely dark, while behind the spacecraft is a purple swirl of cloud, creating a cone effect which guides the eye from the bottom of the teleport beam to the top of the panel. In such a way does the spacecraft become rather mysterious and substantial, the vanishing point of the scene seeming to exist just at the point where teleport beam hits spaceship, making the fact of the machine's being suspended in thin air all the more pronounced, and what might have passed as a few lines of visual exposition becomes in itself rather quietly impressive.





4. "Make Yourself Comfortable, It's A Long Trip"



There's always one simple effect for me of doing these "Some Fantastic Place" pieces, and that is that I'm compelled to engage with a single comic book, or collection of comic books, on its own terms, rather than considering it as part of a run, or as an artifact to process through a theory, or whatever else a mind might do rather than actually reading a book for itself. In writing the above, for example, for all that I recognise how it may appear to be a terrific indulgence and sadly of little interest to anyone else at all, "Runaways: Dead Wrong" has become a distinct comic book in its own right for me. It's no longer something that was done with Brian K. Vaughan's characters, or a supposed disappointment after Josh Whedon's time on the book. (Which, of course, was itself supposedly a disappointment on what came before.) We all read so many comic books these days, and we've all certainly read so very many before, that it's hard to slow down and, if you'll pardon the expression, chew our food before swallowing. Or perhaps that's just me, and perhaps I'm assumming too much. But even if I am, I know this: I'd've been proud to have been part of the team which produced the work above, and any consideration of whether their run of books as a whole that the Moore/Ramos team undertook is "good" or "not" is in some ways quite irrelevant to me. Yes, the "macro" level of epic, metaphor, art and meaningfullness is important. But so are the individual moments which might otherwise get missed when more obvious and less deserving cases are praised all out of proportion to their virtues.



And so I shan't be passing "Runaways: Dead Wrong" onto anyone else's bookshelf after this, and I was thinking that I might eventually do so, which proves, I suppose, that I've just not been reading carefully enough these past few days.







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1. For New-ish Readers: What's This "Some Fantastic Place"?

I. It's been something of an intense few weeks on this blog. I know I'm trying to teach myself to write to tight and demanding deadlines, but perhaps everyone might benefit from something of a lighter touch today. It's time, I think, to attend to the business of remembering how comic books are so often fun. And not "also fun", or "just fun", or "simple fun", but fun-fun. And being relentlessly and quite honestly positive about the enjoyable aspects of comic books is just what the "Some Fantastic Place" pieces here on this blog have always been about. So, why not take a reviving and super-hero friendly wander with your host here through Matt Fraction's stories in the "Nation-X" hardcover released just this past week in the UK?

II. If you're new around these parts, the following is a quote from a previous blog which should give you some idea of what to expect from these "Some Fantastic Place" pieces here at TooBusyThinkingAboutMyComics;

"It's really tough working out how good a comic is. So this time, let's not bother. Let's take a more relaxed and emotional path to evaluation. Let's do away with all pretense at intellectual analysis and abandon all critical thought, fanboy indignation and continuity cop-ness. Let's just start looking for good things. Little good things, perhaps, just tiny nuggets of fun. Imaginative single panels, witty snatches of dialogue, unexpectedly appropriate sound effects. All the things we would have noticed and treasured when we had far less comic books to indulge in and far more time on our hands."

Pleasing Moments no. 1: Form And Content And Claremontisms

I. It's genuinely touching how often and how precisely Matt Fraction channels his inner Chris Claremont in the stories collected in "X-Nation". Or, at least, I presume that's what Mr Fraction is doing. For his dialogue here is often more formal and more deliberately prosaic than in, for example, his contemporaneous Iron Man scripts. And it does seems reasonable to suggest that Mr Fraction is in this way tipping his hat to the modern X-Men's most influential creator, or, perhaps, that Mr Fraction has at one time or another read so much of Mr Claremont's work that the latter's voice has indelibly imprinted itself on whichever part of the Fraction right cerebral cortex is being used for the writing of the X-Men.

If it is the latter situation, then I know how Mr Fraction feels. When he has Professor Xavier declare "Emma, I love Scott like he was my own son." (519:18:4, see above) in that familiar Claremontian manner, it hits with a nostalgic rush that hauls me back to the early 1980's. I'm at university, I'm taking the Greyhound across America, I'm working in soft drinks warehouses and paint factories, and all the time, once or twice a month, there's Chris Claremont's "X-men" as part of the everyday landscape of the time.



II. Or those apparent Claremontisms might be the result of the decision made to, bar a few character-identifying captions, present all the non-visual information in the Nation-X stories in the form of word balloons. This extreme example of post-Bendis narrative orthodoxy leads to the need to explain some exceedingly complex comic-book concepts in the form of conversations. Here's one of my favourites, as Psylocke and Iceman prepare to fight off a giant sea monster ("Dark Reign: The List - X-men 112:2, see above):

psy: "This may not work, Bobby -- I'm still not quite used to this power set. But I believe if you open yourself up to me I should be able to amplify your abilities. Just relax into your thoughts and feelings ... "

ice: "Believe me, emotional transparency has never been one of my issues ... "

Well, those sentences may not have been composed entirely of language redolent of the '80's, but if those Shooteresque info-dumps don't take you back, then you either weren't there or you weren't reading closely enough. And for a while, reading the "X-Men" damn closely was more than a four-colour pleasure. It was an act of faith. And in the rituals of that faith, now as well as several decades ago, opaque and wonderfully "Wah? Huh?" Claremontisms, such as Psylocke's declaration that an opponent is so dangerous that "Even her thoughts become transparent ... " (521:4:3), become as pleasurable and comforting as the catechism must have been to believers when intoned in Latin.

Pleasing Moments no. 2: Before The Claws Are Popped

I do worry about the no-narrative captions rule in these X-Men issues, but there are undoubtedly moments when the inability to eavesdrop on a character's thoughts throws the responsibility of figuring out what's going on back productively to the reader. Consider the scene in the X-Men's Blackbird (520:1:4, above) where we see Colossus, Psylocke and Wolverine on their way to a real big punch-up in New York City. Artist Greg Land's composition is an effective one, concentrating on showing how each of the characters portrayed are lost in their own thoughts, as you'd expect during a long flight on a dangerous mission. And with no extra information except for the highly effective colouring by Justin Ponsor, who grounds the reader in the understanding through his choice of a narrow range of reds and purple that it's night-time and there's a great deal of impressive electronic machinery around, it's up to us to work out what everyone's thinking. There are no other clues at hand. So, I found myself wondering why Colossus was armoured up. Wouldn't that make the Blackbird's travel-time considerably slower? Is he worried about the battle to come, or perhaps nervous about all the times the Blackbird's been blown up while he's on it, a tradition going back to the New X-Men's second appearance? Or is it a reflection of his inability to suppress his rage and loneliness since Kitty Pryde has been lost to him?

Well, I don't know, anymore than I can guess what Psylocke's thinking of while looking so alluring in the front seat. But I distrust my ability to interpret that expression even more than I do my analysis of Colossus.


And Wolverine? Well, I don't think he's bothered by very much at all. Battles, dangerous foes, transcontinental supersonic flight? He's just not concerned. Which is, of course, absolutely appropriate.

Pleasing Moments no. 3: I Think We'll Need More Than A Flow Chart Here

I. There are nine individual issues written by Mr Fraction in the "Nation-X" collection, and within those pages there are, not counting the odd background character with a stray "Wha..?" to offer, 47 speaking roles, as well as Marrina the sea-monster too, bless her. And then there are 30 informing captions giving the readers basic information about leading characters and their roles and powers, including several for younger mutants whom Rogue absorbs the powers of that we never hear speak at all.

II. When the control of a major American mainstream comic-book publisher falls into my oh-so-worthy hands, I will be undoubtedly hiring Mr Fraction to write the lead book of whatever the most crowded and continuity-heavy franchise my company owns the rights to is. For there's no point complaining that "X-Nation" has too many characters and too many plot-lines, though for a reader such as myself who's well out of the mutant-adventure loop, it certainly can feel that way at times. But that's not what the "X-Men" book is concerned with. To complain about it being crowded is to moan that Matter-Eating Lad keeps eating stuff. It's a redundant criticism. And here, in addition to the usual hectic and chock-a-bloc business of Marvel's X-Universe, Mr Fraction also has to make sure that his book supports the status quo of "Dark Reign", while taking advantage of the opportunities that line-wide crossover offers too. On top of that, there's 13 mutants or supporting players which, to a greater or lesser extent, have their own character arcs played out across these issues too. And it ought to be said that it's all done pretty much effectively, and though there's a little playing clever, hard and fast with key plot-developments in places, the surprise is that with so much in the air to juggle, so much gets done, and so little gets dropped.

III. An minor but telling example of this attention to detail while attending to the major story arcs, both self-generated and company-imposed, can be found at N-X:9:2, where the power-redundancies within the huge cast of mutants on what was once Asteroid-X is embraced rather than skated over. With a substantial number of Prince Namor's subjects to move out of harm's way, two X-Men from different eras with overlapping power-sets are put to work together to get the job done. It shows an attention to detail which some other writers might not possess, to have both Magik and Pixie doing effectively the same thing at the same time, and the scene certainly helps to neuter any criticism that there's no point having characters with such similar abilities in the X-Universe. But of course there's a "need". There's nothing to be gained by killing off one of the teleporters just because there's a second jaunter around. How can the X-Men teleport entire populations of under-sea people right across the globe without having at least two teleporters at hand?

"Ipso fatso", as the Perishers used to declare.

Pleasing Moments no. 4: The Undersea Alan Davis

In the panels above, Alan Davis and Mark Farmer achieve what generations of artists have mostly failed to. They produce a vision of undersea life in a superhero universe that doesn't look as if one form or another of a surface city has simply been dropped pretty-much-whole onto a sandy beach on an ocean floor. Those oh-so-deceptively simple buildings in N-X:3:1 appear both familiar and alien, the light from their mostly-silhouetted forms reminding us how dark it must be at the bottom of the South China Sea, and how fundamental those structures must be to the survival of their inhabitants. And then in n-x:3:2, Mr Davis again breaks with the standard-model representation of life under the ocean waves. Look, people are floating as they harvest the crops, their bodies shifting to allow them to balance where they are. Nobody is standing, or seeming to levitate, or swimming in a non-descript fashion. Finally, in X-N/3:3, we're shown three of the aquatic farmers and they're each distinct from each other. There's a very young boy, a clearly older tattooed man, and a woman whose age can be pegged between the two. They're not dressed in identikit "under-the-sea" clothes, they each display variations on a common appearance, and consequently their slaughter by Marrina carries far more weight than such a plot-furthering, people-slaughtering scene normally would.

DC really missed an opportunity when they bumped Mr Davis up from drawing "Aquaman" to "Batman" in '80's. He was a fine Batman artist, with and without the Outsiders in tow, but it was Aquaman that was in need, and probably still is now too.

Pleasing Moments no. 5: Explaining The Impossible To The Unbeliever

There are peculiarly sublime and ridiculous moments particular to long-standing comic book universes, the beauty of which would be impossible to explain to anybody who isn't already a years-long convert to the "realities" of a superhero world. Consider the panel shown above, from the climax of the "Nation-X" one-shot at at N-X:20/21. By the time the neophyte has had it explained to them, for example, who Namor is, and who Marrina is, and how the latter had been corrupted by Norman Osbourne, and how the marriage between Prince of Atlantis and Alpha Flight stalwart had developed and been destroyed, and what "Dark Reign" was, and who the Sentry is ..... well, once anybody outside this particular loop was fully informed of what they need to know to make sense of the scene, they'd be so stunned and perhaps alienated by information overload that there'd be little chance they'd enjoy the scene at all. In fact, they'd probably need a stiff drink just to rid themselves of the suspicion that at least one other person in their life was constantly processing all this arcane stuff around in their heads when they should be, for example, considering their tax-returns, or Sunday lunch.

Suffice to say, I haven't attempted to explain to the Splendid Wife why I laughed so with delight at the scene where Namor threw the huge monstrous head of his poor dead wife through the side of an Oscorp building at Norman Osbourn. I'm certain to never try to illuminate why it's so fun and knowing that such a huge missile propelled by a single flying man should have managed to pin its' target to the floor without doing any significant damage to Osbourn at all.

It's absurd, it's splendid, it's funny as hell, and it's chilling too. In fact, it's the disturbing undertones of it which stayed with this reader the longest. If any of us can't enjoy that scene, then perhaps something of our super-hero comic-book heart has grown cold.

Pleasing Moments no. 6: Protecting The Powerless Is What Super-Heroes Do

And finally the last tip of the head, the last indulgence of this palate-cleansing exercise, takes us to the scene of mutant non-combatants being sheparded to safety at 516:20:2. One of the least-often portrayed functions of the super-hero is the responsibility for "protecting the innocent". Truth be told, I'd usually far more prefer to watch our costumed heroes help scared and confused bystanders towards safety than to watch yet another building getting dropped on yet another costume. There's something so comforting and charming about seeing those with power acting to help those without, and it just isn't done enough. As I know I've said before, our super-heroes will always be, for most of us, those bright and strong figures who would have stood between us and those who bullied us if only they'd have known that we needed their help. Deep in our hearts, we want to believe that we might whisper the name of our favourite cape'n'coloured-booty character when things are at their worst and they'll appear, dragging the X-Men or whoever behind them. To save the day.

Or is that just me? I don't think so.

Result: I enjoyed it all. I always do. I wouldn't write about a comic-book in a "Some Fantastic Place" if there weren't good things to be talked about within its' covers. "Nation-X" was a fine confection to get lost in of a Saturday afternoon while the sun was untypically seasonally high and hot, the Splendid Wife showing Splendid Folks round the garden, and England winning at the cricket. Huzzah!


Coming soon: A Letter To Dalgoda, Golden Age Super-hero Origins As Fairy-Stories, Curt Swan's control of vanishing lines, or something else entirely if the previous ideas don't work out. I wish you a splendid day! Do take care an'stuff.



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1. A Mission Statement: What's He Mean About This "Some Fantastic Place"?

If you're a regular visitor to this blog - and if you are, then once again Grud bless you, dear reader - then you'll know what to expect from the "Some Fantastic Place" entries, and you can skip this section and nip on down to part 2. But if this is your first time in these parts, the following is a quote from a previous blog which should give you some idea of what to expect in these change-of-pace and somewhat less-analytical sections of TooBusyThinkingAboutMyComics;

"It's really tough working out how good a comic is. So this time, let's not bother. Let's take a more relaxed and emotional path to evaluation. Let's do away with all pretense at intellectual analysis and abandon all critical thought, fanboy indignation and continuity cop-ness. Let's just start looking for good things. Little good things, perhaps, just tiny nuggets of fun. Imaginative single panels, witty snatches of dialogue, unexpectedly appropriate sound effects. All the things we would have noticed and treasured when we had less comic books to indulge in and far more time on our hands."


Pleasing Moments From Seige # 3, no. 1: I love the insouciance of The Sentry's attitude to his power here. (Or, I love the attitude of whoever it is that's in control of the Sentry this week.) There's no sign of bravado or breastbeating. He's not exasperated or even troubled by the conflicts before him. Killing Gods is simply something that he does in the course of the day. It's as if he were a driver who, secure in his work and glad of something to do, idly wonders how many roundabouts he'll have to drive around before lunch. It's a tough job, he seems to be saying, but it's not so tough, being as I'm safely in control of the Sentry's body, and it's not as if I've got anything else that's too important to do until tomorrow. The banality of evil is nearly always far creepier that the hand-rubbing, nose-dribbling variety, and that's accentuated by Mr Coipel and Mr Morales art, where our hyper-dangerous villain is shown to be so quietly determined and so not-at-all phased by the job of labour before him.*

*Gain 10 points if you heard the opening chords of Steely Dan's "Godwacker" when you first saw this panel.


Pleasing Moments From Seige # 3, no. 2: I sometimes wonder how super-heroes and villains stay in the least bit of control of themselves when faced with each other for the nth time over five or more decades of the bitterest conflict. I get fed up with my newsagent and he's been rude to me twice in nine years. But perhaps Charlie Brooker's attitude is right, and the only engagement we owe to the powerful and abusive is a forceful measure of contempt. If this is so, and I'm still tempted to believe that surely Peter Parker should've been driven to kick Osborne's head off his shoulders like a football, then there can be no better example of contempt than this languid punch and Peter's mildly exasperated "Oh will you shut up!" After all, if someone really isn't worthy of your attention, let alone your undying hatred, then it's surely best to punch them so hard that their open mouth spits dribble all over their costumed right shoulder. It's a statement which says "After almost 50 years of doing this, I've won so many times I can't even get properly furious anymore." An attitude which I bet just stings the greenist of goblins.

Pleasing Moments From Blackest Night # 8, no. 1: For the first time ever in a "Some Fantastic Place", you see just above this sentence a panel which isn't a "pleasing moments" choice. Since I'm sworn to good, clean, positive thoughts here, I can't tell you why I'd never have chosen this incredibly detailed, astonishingly crowded panel of lot and lots of costumes posing sternly at each other, but I can ask you to take a look at the left-hand page of the two, and then request that you rest your eye at the far left of that page at around the half-way mark. And that's where this splendid little splenetic fellow originally came from;


And he certainly is a pleasing moment for me. It's as if Modok had been cured of his structural immobility by some itinerant snake-oil man and, having cast off his mechanical seat and tubes, learnt to breath fire while hanging out in tight red leathers. Now, I don't know who the big headed chap with the very large molars is, and to be honest I actually don't care. But he reminds me of the days when the Green Lantern Corp seemed to be a pleasingly off-the-wall and often incongruous fusion of character types from quite disparate genres of fantasy and science-fiction. A little grasshopper with a mask and power ring, sir? With perhaps this cute little chipmunk too? Comes with his own power lantern, yes, sir. Guaranteed to last until somebody thinks you'll buy more comics if we kill all the super-powered chipmunks off.


Pleasing Moments From Blackest Night # 8, no. 2: In our mediums' endless quest for spurious authenticity and dubious social credibility, we seem to have raced after every imaginable - and printable - variation on polymorphous sexuality, and quite forgotten that one of the varieties of human sexual and romantic behaviour is contented, socially-sanctioned monogamy. Now, please don't get me wrong. I'm only suggesting that there be a few happily married couples in each superhero universe, and I hope that we might find publishers brave enough to include a few same-sex liaisons there too. And I'm in no way against polygamy, polyandry and/or Pollyanna-with-the-ribbons-in-her-hair, as long as it's all consenting and responsibly portrayed. (Supergirl and Comet I still have problems with, yes, and I know that you don't need me to explain that, but on the whole I'm pretty liberal on these issues.) But can we please also have some folks who fall in love and stay in love? Sometimes I feel it's more likely that Mogo will go roller-discoing out with Ego the Living Planet and conceive lil'moons on an incredibly big dancefloor than, say, Aquaman and Mera might just get to be happy together for longer than a four-issue mini-series.

Having said that, though I'm pleased to see my old friends reunited and apparently still in love, I have something of the difficulty to commit to this new status-quo that must mark the victims of serial infidelity. How long is it going to be, DC, before Hawkgirl forgets who she is, or Hawkman mates with a troupe of long-lost Amazons? How long before Arthur and Mera split up and drive sharks at each other because it's easier to write trauma and loneliness rather than contentedness and mutual loyalty?

I want to believe you, DC, I really do, and my heart feels compelled to forgive and commit. But I just don't want to be hurt anymore.

Result: I enjoyed it all. I really did. These are the sort of comic books that should be read at the beach on a Bank Holiday day-trip, with a Wall's dairy cone dripping ice-cream over the crowded panels of punch-happy super-people. These are the sort of comics that ought to be sadly lost in the back of a too-hot, too-crowded bus and later remembered fondly because they were never taken home and read to death.

That's how I'm going to remember them. For an hour or two anyway.

Then, and only then, I might start to get all grown-up, if not medieval, on their ass.


My favourite critical review of either of these books is to be found at the Mindless Ones site
( http://mindlessones.com/2010/03/30/late-on-tues-its-our-reviews-green-lantern-52/ ) where Zom takes, shall we say, a different approach to "Blackest Night". Copy & paste the address above and check it out if you haven't already, & I promise I'll learn how to put direct links here for next week. Deal? Thank you very much for dropping in, and good night!


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I do have a problem with any Wonder Woman that hasn't been produced by Charles Moulton, a man who was so patently out there that anything sent back to Planet Earth from Planet Moulton - aka Planet "Huh?-What-Was-That-Again?" - is worthy of our baffled and engrossed attention. Consider this quote from Moulton taken from a letter written to the historian of comic books Coulton Waugh, as quoted in Les Daniels's "Wonder Woman: The Complete History";

"Frankly, Wonder Woman is psychological propaganda for the new type of woman who should, I believe, rule the world. There isn't love enough in the male organism to run this planet peacefully. Woman's body contains twice as many love generating organs and endocrine mechanisms as the male. What woman lacks is the dominance or self-assertive power to put over and enforce her love desires. I have given Wonder Woman this dominant force but have kept her loving, tender, maternal and feminine in every other way."

I have no idea what a love generating organ is, or how it can be measured to establish how much more love it produces than the male equivilant, but just reading Moulton's words gives me something of a psychedelic high. As a feminist, I can't help but believe that sexual and gender equality should be built on something more rigorous than "love generating organs", and I'm as uncomfortable with the idea that women should rule the world as I am with that which argues men should, but reality does looks more intense, more meaningful, and, frankly, just that little bit more charmingly bonkers through Charles Moulton's eyes.

I have a strong sense that Mr Moulton's Wonder Woman fulfills a similar purpose to his other major invention, the systolic blood-pressure test or "lie detector". Both super-heroine and lie detector can be used, I'd contend, to help uncover what sort of person a subject might actually be, although issues of Golden Age Wonder Woman comics are more reliable scientifically in this process than even the most advanced lie detector. For it is my deeply-held contention, backed up by years of opinionated experience, that anyone who declares that they aren't fascinated by the early Moulton/Harry G Peters stories is a dull dud of a reader, and quite possibly a dull dud of a person too.

Now, here's a guide to how you can use these early Golden Age Wonder Woman stories to discover the truth about even a somebody who you barely know;


You (interrogating): "Have you read "Battle For Womanhood" from Wonder Woman #5 from July 1943?"

Subject: "I have."

You: "Who else except for Wonder Woman appears in the story?"

Subject: "Er. George Washington?"

You: "Who else?"

Subject: "That really small evil scientist with the big head?"

You: "Dr Psycho. Yes. (Pause for breath.) Would you agree with me that this story was absolutely fascinating?"

Subject: "No. Not really ... "

And here Charles Moulton's invention of the fascination detector, or "Wonder Woman" as we civilians know it as, reveals the true nature of your interviewee, for a "Not really .." answer objectively reveals several things about this subject. Either (a) they don't know what "fascinating" means, or (b) they are a strangely unimaginative and obtuse individual. We shall have none of the cultural relativism here which holds elsewhere in my blogs. There is only one acceptable response to the Wonder Woman produced by Charles Moulton and his collaborators between 1941 and 1947. These stories are empirically fascinating. They may not always be narratively exciting, and they may not always be exactly fun. Lord knows, they're often absolutely barking and they're regularly ridiculous. And after a while, the sense of repetition does begin to grate.

But. But Moulton's unique and often absurd fusion of Freudianism and Feminism, of bondage and submission and various other sundry and wondersome sexual perversities, and the sheer utter intellectualised oddness of his scripts, must serve to help indicate how engaged or otherwise an individuals brain is. If you can't play around on Planet Moulton in the Wonder Woman exhibits, and feel exceedingly fascinated while you're there, then something is seriously wrong with your intellectual curiosity. With, indeed, your intellect.

I know I'm out on a limb here, but stick with me.

But of Wonder Woman since Moulton's premature death in 1947? Ah, I have endless problems with the many, many takes on Princess Diana since then. (Perhaps a "Points On The Curve" about Wonder Woman might be an appropriate way to engage with those concerns.) But Mart at the estimable "Too Dangerous For A Girl" review blog, which you should visit as soon as you're finished here using the link to your right in the "Comic Book Role Of Honour (UK)" list, inspired me to check out Gail Simone and Aaron Lopresti's two-part adventure "A Murder Of Crows" in DC's current "Wonder Woman" # 40 and 41. Will we discover any pleasing moments there-in? And shall we approach the material through the tiara-shaped window or the amazonian bracelet-shaped one?

You decide.

Pleasing Moment No. 1. Wonder Woman seems to have acquired a troop of intelligent, talking great apes as a bodyguard. This is an obviously fine idea. It's both absurd and simultaneously appropriate, for Moulton himself would have approved of having such an obvious symbol of male brute force under Diana's tempering control. It's also touching to see that Wonder Woman is both strong enough and kind enough to inspire loyalty and obedience from a very large and very powerful white ape. It's a wonderful conceit. I hope these apes all have their own invisible planes and invisible parachutes too. With invisible guns which fire purple-healing rays.

And I love the way that that gorilla enjoys his ears being scratched.


Pleasing Moment No. 2.
Ah, that ridiculous breast-plate and those star-spangled knickers. What was charming when Mr Peters was drawing Princess Diana in the 1940s, give or take a slightly-more tasteful skirt and the occasional skin-shielding cloak, often looks at best absurd and at worst tacky and titillating when most "realistic" super-hero artists tackle it. Yet Mr Lopresti here avoids prurience, bless him, and even the threatening sheen of camp silliness. Instead, his Wonder Woman is an athlete, her few clothes a functional uniform freeing her extremities for the purpose of flinging them around at super-villains and Nazi storm-troopers.

And thankfully there's nothing sexualised at all about this Princess Diana. She's strong and she's beautiful, but she's not projecting her sexuality to exert power over others nor conforming to anyone elses' demands as to what a woman should be. I have regularly cringed and raged when Wonder Woman has been portrayed as a pair of preternaturally large breasts flying around beneath some wide be-lashed child's eyes and above a pair of hips which a twelve year girl might find constrictingly narrow. But this, this feels innocent to me, in the best sense of the word. (Indeed, in the above panel, I can even accept that daft breast-place, for this Diana, it seems to me, would be determined to wear a daft breast-place if she felt it symbolised something important, such as her Wonder Woman Foundation.)

And, forgive me if I speak from the distant and socially conservative days of the mid-70s and my youth, but I can't help but feel that Wonder Woman should regularly be seen comforting small children. Isn't that what super-heroes are for, comforting small children, in age or in spirit? There is a place for the Wolverines and Punishers of the superhero community, slashing off limbs with their bloody claws and blowing holes through communities of gangsters with their very big and noisy guns. But there's also much to be said for a strong, calm woman who can reassure a small girl and boy that a train-eating, Central American God-worm has gone now.

Pleasing Moment No. 3. I'm entranced by Wonder Woman's stance in this panel. She looks as if she were stepping back and taking a breath after sternly if quietly scolding a small dog that has run its claws up the side of a old sofa. That she's staring rather at a gargantuan Mesoamerican deity who she's just compelled to vomit up an entire ingested subway train serves to underline how very powerful she is. She doesn't need to pose. She knows that she's worthy of respect, both according to her rank and because of her achievements. And our Mesoamerican god Quetzlotl certainly agrees. I love the way that he knows her, that he is respectful of her, and that he apparently genuflects while speaking her title: "I am sorry, Princess." Ms Simone's sense of how important Princess Diana is is charmingly understated, in that there's no reeling off of endless titles and mythical protocols, but the point is clear. This is a very important (Wonder) Woman.

And of course Princess Diana, daughter of Queen Hippolyta of The Amazons, would be known by the great deities of Central America, and by those of everywhere else too. That juxtaposition of the mythical and the contemporary, the mundane city-scape and the mystical train-eating deity, that's something which suffused the more modest designs of Mr's Moulton and Peters. And I'm pleased to see it's spirit here, almost 70 years after Wonder Woman's first appearance.

Pleasing Moment No. 4. In her famous introduction to the 1972 hardback collection of Charles Moulton Wonder Woman adventures, the then-stratospherically-famous feminist Gloria Steinem touchingly explained how she became so enamoured of Wonder Woman at the age of 8. "No longer did I have to pretend to like the "pow!" and "crunch!" style of Captain Marvel or the Green Hornet ... Here was a heroic person who might conquer with force, but only a force that was tempered by love and justice." And here we see those qualities of strength and restraint still extant as Diana gracefully sways to avoid the haymakers thrown by the far more aggressive Power Girl. I love how, contrary to superhero tradition, Lopresti avoids drawing Diana's face as being contorted with teeth-grinding rage. In fact, how remarkably benign her face is, relaxed almost to the point of contempt while facing an opponent who has previously punched her into Canada. This is battle as strategy, not a test of determination and machismo, not a question of ego and rage but a matter of calculation and will and regret. This is not, on the whole, how men fight. And all the better for it.

I think that Mr Moulton, and Ms Steinem, would have approved of the spirit, if not necessarily the form, of this panel. Huzzah to Ms Simone and Mr Lopresti.


Pleasing Moment No. 5.
As we already discussed in "Some Fantastic Place No 1", "Spooky little killer children are always entertaining villains." And these little horrors, in their school uniforms almost straight out of "Village Of The Damned", the 1960 film adaption of John Wyndham's "The Midwich Cuckoos", provide us with a pleasingly beguiling mixture of malice and good manners. (I can't say that I approve of how Diana eventually punishes them, however. Too many years in the English school system has made it impossible for me to approve of extra-judicial corporal punishment, or "spanking" to be disturbingly explicit. )

Result: For my mind, a pseudo-realistic superhero universe is still an uncomfortably inappropriate environment for Wonder Woman to play out her adventures in. Like poor old Captain Marvel, I can't help but feel that she is a creature of fancy and fairy tale, far better suited in some ways to guest-starring with Rupert The Bear than with the grim'n'gritty super-heroics of the contemporary DC Universe. But I will happily concede that if she must continue to be shoe-horned into this flatter, less magical landscape than that of her creator's original imaginings, then Ms Simone and Mr Lopresti's vision is both respectful and entertaining. Which is, I must say, a result. Huzzah!


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Nothing ever looks so real and beautiful as the world does when a painful illness is passing. I recall listening to my wife's chickens scratching away at the flower beds beneath our bedroom window one summer as I was becoming able to both hear and walk properly again after an unexpected and disconcerting ear virius. Nothing ever sounded as good as those daft chickens did then. And I suspect that in the highly unlikely event that anyone will ever write my biography - I think I'd have to turn to serious levels of mass murder to inspire such a thing - the "Rosebud" moment could well be the sound of those chickens, their beaks raking the soil, their communal "buk-buk-buk" rising and falling in volume like the well-practised chanting of a chain-gang, as I realise that I can hear them.

Never liked those chickens much before. Can't say I like them that much now. But one man's snow sledge is anothers' chicken-squawking and scratching.

And I'm telling you this because it's another potential 'Rosebud' moment that caught my eye and made me think in "Superman: Batman: The Search For Kryptonite", just one panel of apples that made me glad I'd read the graphic novel and which gave me something to think about after I'd returned the book back to my local library.


Our Pleasing Moment:
Things have not been going well for Superman in "The Search Of Kryptonite". Lana Lang has exploded a thousand dirty Kryptonite bombs in order to protect LexCorps store of the glowing green and radioactive material from Superman. (Don't ask. It's painfully like watching family or close friends arguing. Just go into the next room and think about the summer or something until it's over.) With the Earth now utterly poisonous to Superman, it's left to the Toyman to clean up the planet's atmosphere so that Kal-El can come home.

So far, so-so. But then, out of the blue, as we are told that the Toyman has cleared the Earth of all traces of Lana's Kryptonite - no, don't ask, because I am really not talking about it! - is a tall vertical panel of ripe apples on the branch. And that immediately slows down the narrative and forces us to wonder what's going on. Why are those apples there? And it dawns on me then that we're suddenly being shown as well as told that the Earth really is clean of Kryptonite, a difficult trick to do when all that Kryptonite was in the form of " ... a microscopic film". The story-telling shifts a little step to the left from its literal, traditional style for just for that page, and becomes something more quietly imaginative and less obvious. Coming across those apples is like tripping up when out walking while preocccupied by everyday troubles: catching your balance, you find your musing concentration is broken and all of a sudden you notice there's a world around you.

I presume that the panel of apples shows just one of the many, many views that Superman gets while scanning the world for K-particles with his microscopic vision. Or perhaps it's that Clark associates a clean, welcoming world free of K-radiatioon with fresh fruit growing in a farmyard; a Kansas farmboy might likely do so, I believe. What could more redolent to Clark Kent of a untainted and safe environment, of a good and wllcoming place to be, than the sight of healthy apples ripening in the sun?

Whatever, it's the unexpected appearance of a few apples in the story which made me smile. It was a pleasing decision by the Green and Johnson and Davis to trust there more to the imagination of the reader, and one I appreciated. I felt as if something of Clark Kent, the lonely exile living on the Kent's Farm in Smallville, had been directly communicated to my mind. It was, in its own quiet way, a fine moment.

Result: It's hard to imagine there's much that anyone can show us about Superman that we've not encountered or thought about before. Well, not anything that isn't plain daft. But the idea that Clark thinks of apples when he thinks of home, or that he looks to make sure that apples are clean and safe when he's scanning the planet for poisons; these are little 'Rosebud' moments. They evoke more than they actually explain, yes, but isn't that how memory and feelings work anyway? And it may not seem like much, because it's not as if we've discovered something spectacular, something that will reshape the Superman mythos fundamentally forever, such as discovering Krypton was a province of Hell, or Clark is part-Time Lord, or Lana Lang runs LexCorp and explodes Kryptonite bombs against Superman .... er .... no, let's not go there. (No, let's really not.) But the apples feel far more important than any universe-threatening peril. It's as if something far more important on a much smaller scale has been discovered. A little tiny detail about Clark Kent's soul.


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It's really tough working out how good a comic is. So lets not bother. Let's take a more relaxed and emotional path to evaluation. Let's do away with all pretense at intellectual analysis and abandon all critical thought, fanboy indignation and continuity cop-ness. Let's just start looking for good things. Little good things, perhaps, just tiny nuggets of fun. Imaginative single panels, witty snatches of dialogue, unexpectedly appropriate sound effects. All the things we would have noticed and treasured when we had less comic books to indulge in and far more time on our hands. Because just about every comic book has something splendid in it, if you care enough to look, and because it's a shame to read something and not take something positive away from the experience.

Indeed, let's admit that most of us have read far, far too many superhero comic books. Possibly thousands and thousands of them. We've read so many comic books that the chances of us being surprised by anything new we read are slight to very slim at all. We've read so many classics that very few comics stand a chance of giving us something that we haven't had before. We're saturated with superheroes, satiated with superheroics, but we keep coming back for more. And more. And more and more and more. And more.

And sometimes we read perfectly decent comic books, and even really rather good comic books, and push them aside because we forget to engage with them. There's another one coming, and another after that, and perhaps those ones will give us more of what we've liked so much before. It's the conspicuous consumption of comic books. We're wasting things that we could be putting to better use.

Take the example of "Green Lantern: Sinestro Corps War Volume II". It's not particularly my cup of tea. My ability to absorb all the detail of intergalactic, thousands-of-superheroes epics was excessively stretched during the original Crisis, and, like an old muscle over-exercised, it's never returned to its original capacity. And I might be tempted to take this impulsively-borrowed book back to the library with a shake of the head and a refrain of "In my day ... ". Which would be a waste. Because there's some good moments there. Perhaps not the obvious cast-of-thousands double-page spreads, not for me. But fine little moments all the same.


Pleasing Moment No. 1.
Spooky little killer children are always entertaining villains. But everyone knows that tiny kiddie suicide-bombers bent on the murder of a really big sentient planet - who's also a Green Lantern - are a guaranteed smile-generator. This page takes that brave step forward towards questionable taste by having a Green Lantern coldbloodedly incinerate one of these murderous Children Of The White Lobe. It's gruesome and unexpected. The frightened silent face of the kid as it awaits flash-frying is disturbingly effective. (Writer: Dave Gibbons - Artists Patrick Gleason & Angel Unzueta.)


Pleasing Moment No. 2.
It's damn hard to generate a sense of wonder in a great big superhero punch-up anymore. The law of diminishing returns started to kick in around May 1964, when the Fantastic Four and The Avengers teamed up to not defeat the Hulk. Nowadays, thousands of superheroes can slug it out high above the Earth with tens of thousands of supervillians and it all seems rather mundane and predictable. But this page from the beginning of Green Lantern # 25 does bring something of the scale of the Sinestro Corp War home to the jaded reader. As the skies above the Earth are lit up by fearsome explosions, the rings of dead Green Lanterns and of their mortal opponents hurtle into space to find replacements for their vanquished owners. And the scale of the conflict, and the immensity of what's at stake, becomes so much more moving for the absence of superhuman fist-fights. All we see is the breadth of the fighting and its' terrible consequences. (Writer: Geoff Jones - Artists: Ivan Reis & Ethan Van Sciver)


Pleasing Moment No. 3.
I'm a fool for strange and cute non-humanoid Green Lanterns, and what could be better than a "super-intelligent smallpox virus" looking for revenge for the murderer of its dead partner? (And how pleasingly silly that a single throwaway comment written by Alan Moore for a Green Lantern backup strip in 1988 should result in this panel some 19 years later.) (Writer: Geoff Jones - Artists: Ivan Reis & Ethan Van Sciver)


Pleasing Moment No. 4. And on the theme of strange and cute non-humanoid Green Lanterns, here's a familiar-looking crystalline GL floating above the ruins of one of the many Terran battlefields of this war. I love his Mohawk, the fact that he/she/it looks as if they're wearing a very big and painted-on version of Robin's mask, and the way in which it seems to be staring around just daring a half-dead Sinestro Corp Member to try something. If I were caught out in this fighting, I think I'd be reassured to see this fearsome tentacled warrior floating nearby. (Writer: Geoff Jones - Artists: Ivan Reis & Ethan Van Sciver)


Pleasing Moment No. 5. Sometimes even the dumb moments in a comic book epic can be endearingly entertaining. Here we see Hal and Kyle running across the rooftops of Coast City because their rings have been exhausted of their power. And on the one hand it's interesting to see the two superheroes reduced to powerlessness. It's as if they were everyday cops trying to escape a master criminal after their car's been stolen from them. But on the other hand, it's enchantingly dumb, as dumb in its own way as the scenes of Batman and Robin supposedly walking up the sides of skyscrapers in the '60s camp show. Because, of course, you can't run 10 blocks across a the rooftops of a major metropolitan city. There are things called roads in the way. And alleyways. And the sheer faces of very tall buildings. It's a big, silly fib of a scene, which could only be made better by the Green Hornet and Kato sticking their heads of a window and demanding to know what the two depowered Green Lanterns are doing there. (Writer: Geoff Jones - Artists: Ivan Reis & Ethan Van Sciver)

Result: It certainly is a result. Not only have I satisfied my curiosity about what went on in the Sinestro Corps War, but I get to keep 5 pleasing moments which I might otherwise have simply skimmed over in search of plot resolutions and High Noon-style showdowns! I win! (And since I won't write about the books which don't have any pleasing little moments in them, I'll always win when I play "Some Enchanted Place".)